Digitally rendered 3D elevation + 1798 political map of Switzerland

I came across the maps of Scott Reinhard on Twitter and I fell down the rabbit hole of the art of combining old maps with modern 3D elevation data. This is what I was able to create playing around with QGis, Blender 3D and Photoshop:

Inspired by the work of Scott Reinhard.

Thanks to Daniel P. Huffman for the tutorial that got me started, and to Andrew Tyrrell for his hint towards georeferencing.

Original map

Elevation data from Copernicus Land Monitoring Service.

Made with QGis, Blender3D and Photoshop.

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